Clay Evans


I am a versatile game and interactive media developer who is passionate about creating innovative interactive experiences.

I am an independent thinker as well as a supportive collaborator, and I have the ability and drive to learn new technologies quickly.


Concentrations
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Game development, interactive development, tools development, build engineering, graphics programming, full-stack application development

Experience
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Gameplay Engineer, Sony Immersive Music Studios
Build Engineer, Sony Immersive Music Studios
Interactive Developer, PixelPool

Education
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Bachelor of Science, Computer Science (with distinction), California State University at Monterey Bay, December 2017

 

AVNU: Where Music Meets

Dtail



Play music-themed games and listen to award-winning Sony Music artists.



Interactively plan out apparel product lines and retail store layouts.

 

Piglet's Revenge

Enkindle

Research Project



Help Piglet take revenge against Pooh in this Angry Birds-inspired game.



Guide the phoenix as it warms the world and ushers in a new season.



A study of octree-based voxel cone global illumination and its feasibility on modern graphics cards.